A new kind of mobile game

Build the festival.
Run the show.
Own the night.

FestyVille is a music festival tycoon where you design stages, book artists, manage crowds, and simulate your festival to see if it survives opening night. Part Clash of Clans, part SimCity, all music.

▶ Play the Prototype Free to play · No account needed
25 Phases of progression
5 Gameplay stages per cycle
Festival combinations

The Gameplay Loop

Every cycle is a new festival. Plan it. Build it. Watch it unfold.

01

Pre-Planning

Choose your theme. Pick your genre: EDM blowout, indie folk gathering, hip-hop block party, or go mixed. Select performers from your unlocked roster. 7 in-game days to get it right.

02

Build & Design

Place stages, vendors, restrooms, decorations. Arrange your grounds for maximum flow. Every placement matters when the simulation runs. Limited resources force real decisions.

03

Simulation

The gates open. Watch your festival come alive. Crowds move, performers play, lines form. Your setup is stress-tested in real time. Can your festival handle the pressure?

04

Evaluation

Performance scored. Cash and XP awarded. See where crowds got stuck, which stages drew the biggest response, what vendors ran out. Learn from your festival, then level up.

05

Progression

Unlock new stages, premium vendors, exotic decorations, legendary performers, and entirely new genres. Each cycle makes your next festival bigger, bolder, louder.

Music-First Identity

This isn't a generic tycoon with a festival skin. Every mechanic revolves around music: genre selection shapes crowd behavior, artist lineups affect attendance, stage acoustics matter. The music IS the game.

Strategic Depth

Build timers that scale with item tier. Resource management that forces real tradeoffs. The Clash of Clans loop, rebuilt for festival grounds.

Live Simulation

Watch your decisions play out. Crowd AI reacts to your layout. Bottlenecks emerge. Stars shine or flop. Your festival lives and breathes.

25-Phase Journey

From backyard jam to global mega-fest. Each phase unlocks new content, harder challenges, and endgame rewards worth grinding for.

The festival game that doesn't exist yet.

Mobile gaming has a thousand city builders, a hundred farm sims, and exactly zero deep music festival tycoons. The closest thing is an idle clicker with a festival wallpaper. FestyVille is what happens when you take the addictive progression of Clash of Clans, the creative freedom of RollerCoaster Tycoon, and wrap it all in the one theme nobody's done right: live music.

The stage is set. The crowd is waiting.